Master's Thesis project in Game Design and Technology at the University of Gothenburg
Experimenting with a new mix of game genres: deckbuilder and extraction (shooter)
Developed with
Features procedurally generated dungeons
Various card and enemy types
Work in progress...
Start of development: Feb 2025
Status: In development
The only resource in the game is cards: found inside chests and dropped from defeated enemies
Apart from moving, every action is done with cards