About

Master's Thesis project in Game Design and Technology at the University of Gothenburg

Experimenting with a new mix of game genres: deckbuilder and extraction (shooter)

Developed with Godot .NET in C#

Features procedurally generated dungeons

Various card and enemy types

Work in progress...

Start of development: Feb 2025

Status: In development

Image showing the UI of Ice Adventure
Early gameplay

The only resource in the game is cards: found inside chests and dropped from defeated enemies

Apart from moving, every action is done with cards